3DCG for Hypnosis Studio, 2017

A cut of 2017 3DCG for Hypnosis studio.

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Music: “Ladybug” – Quincas Moreira.

Featured:

Ice Cream “Rujiena”

Shading, Lighting, Rendering, volumetric clouds R&D, Modelling (berries, icecream, motorbike, final packshot), model adaptation (baloon, guitar, people), rigging, part-animation.

Art Director and Post Production: Konstantins Smirnovs.

“For Good Relations”

Modelling: (characters from drawings) Black, Light Blue, Fuchsia, Blue, (finishing/remeshing) Green.
Rigging: Green, Blue, Fuchsia, Magenta, Light Blue, Black, bus width scaling.
Animation: segment @0:13-0:20.

Art Director, Concept Designer, and Post Production: Kārlis Stigis.

Smart TV

Shading, Lighting, Rendering, Modeling (room, furniture, lighting, ivy plant), model adaptation and rigging (receiver, controller, remote, plants, lamps, books, bear, horse), rigging (plants, horse, bear), particles, plant and rug softbody-sim, hair, part-animation.

Art Director and Post Production: Konstantins Smirnovs.

“Stikeez”

Shading, part-Lighting, Modeling (submarine outside, characters, supermarket shot, packaging), Rigging (characters, submarine, supermarket shot people), Animation (supermarket shot).

Art Director and Post Production: Konstantins Smirnovs.

”Freedom”

Tire, smoke line, turbine, flag shots – modeling, shading, lighting, sims (volumetric smoke, cloth), animation, rendering.

Art Director and Post Production: Konstantins Smirnovs.

Kekava Shish kebab

Controllable animated volumetric smoke trail development, design, shading, lighting, rendering.
Combined multi-camera motion tracking.

Art Director and Post Production: Konstantins Smirnovs.

”Internet in Europe”

Volumetric clouds, Lighting, Rendering.
Freedom Monument – Photogrammetry (3D data from photos), Modeling, Shading (except texture painting).
Model adaptation and shading (Tower Bridge, Eiffel Tower, Colosseum, windmills, Millau Viaduct, Fernsehturm Berlin [TV tower]).

Art Director and Post Production: Konstantins Smirnovs.

”In Joy, Beauty and Strength!”

Shading, part-Lighting, Modeling (pine cone and seeds, Puffballs, Dundelion flowers, Snapweed), Rigging (pine cone, puffballs, Dandelion flowers, Snapweed), volumetric smoke-sim (Puffballs, Snapweed), Softbody-sim (Puffballs), Particles (Dandelions, Snapweed, Puffballs, pine cone seeds), Part-animation.

Art Director and Post Production: Konstantins Smirnovs.

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